C# Class D3Helper.A_Handler.AutoCube.Tools

Datei anzeigen Open project: r3peat/D3Helper.Public

Public Methods

Method Description
ClickOnCube ( ActorCommonData inputCubeStand ) : bool
Get_AvailableEnchants_UpgradeRare ( List &Materials ) : double
Get_AvailableMaterial_Convert ( string inputQuality, List &Materials ) : double
Get_Items ( string inputQuality ) : List
IsCubeNearby ( ActorCommonData &CubeStand ) : bool
IsKanaisCube_MainPage_Visible ( ) : bool
IsVendorPage_Visible ( ) : bool

Private Methods

Method Description
GetMaterial_ArcaneDust ( List Inventory, ActorCommonData &acd ) : int
GetMaterial_DeathBreath ( List Inventory, ActorCommonData &acd ) : int
GetMaterial_ReusableParts ( List Inventory, ActorCommonData &acd ) : int
GetMaterial_VeiledCrystal ( List Inventory, ActorCommonData &acd ) : int

Method Details

ClickOnCube() public static method

public static ClickOnCube ( ActorCommonData inputCubeStand ) : bool
inputCubeStand Enigma.D3.ActorCommonData
return bool

Get_AvailableEnchants_UpgradeRare() public static method

public static Get_AvailableEnchants_UpgradeRare ( List &Materials ) : double
Materials List
return double

Get_AvailableMaterial_Convert() public static method

public static Get_AvailableMaterial_Convert ( string inputQuality, List &Materials ) : double
inputQuality string
Materials List
return double

Get_Items() public static method

public static Get_Items ( string inputQuality ) : List
inputQuality string
return List

IsCubeNearby() public static method

public static IsCubeNearby ( ActorCommonData &CubeStand ) : bool
CubeStand Enigma.D3.ActorCommonData
return bool

IsKanaisCube_MainPage_Visible() public static method

public static IsKanaisCube_MainPage_Visible ( ) : bool
return bool

IsVendorPage_Visible() public static method

public static IsVendorPage_Visible ( ) : bool
return bool