C# Class Codebreak.Service.World.Game.Entity.MonsterGroupEntity

Inheritance: AbstractEntity
Datei anzeigen Open project: hussein-aitlahcen/codebreak Class Usage Examples

Public Methods

Method Description
CanBeMoved ( ) : bool

MonsterGroupEntity ( long id, int mapId, int cellId ) : System

MonsterGroupEntity ( long id, int mapId, int cellId, IEnumerable monsters ) : System

MonsterGroupEntity ( long id, int mapId, int cellId, IEnumerable monsters, int maxSize = 6 ) : System

SerializeAs_GameMapInformations ( OperatorEnum operation, StringBuilder message ) : void

UpdateAge ( ) : void

Method Details

CanBeMoved() public method

public CanBeMoved ( ) : bool
return bool

MonsterGroupEntity() public method

public MonsterGroupEntity ( long id, int mapId, int cellId ) : System
id long
mapId int
cellId int
return System

MonsterGroupEntity() public method

public MonsterGroupEntity ( long id, int mapId, int cellId, IEnumerable monsters ) : System
id long
mapId int
cellId int
monsters IEnumerable
return System

MonsterGroupEntity() public method

public MonsterGroupEntity ( long id, int mapId, int cellId, IEnumerable monsters, int maxSize = 6 ) : System
id long
mapId int
cellId int
monsters IEnumerable
maxSize int
return System

SerializeAs_GameMapInformations() public method

public SerializeAs_GameMapInformations ( OperatorEnum operation, StringBuilder message ) : void
operation OperatorEnum
message StringBuilder
return void

UpdateAge() public method

public UpdateAge ( ) : void
return void