C# Class BC2.Util.Texture.iTexture

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Public Properties

Property Type Description
stream System.IO.BinaryReader

Public Methods

Method Description
Byte ( ) : byte
Bytes ( int count ) : byte[]
FTell ( ) : int
LoadTexture ( string path ) : Texture2D
Long ( ) : int
Short ( ) : int
String ( ) : string
ULong ( ) : uint
UShort ( ) : uint

Method Details

Byte() public static method

public static Byte ( ) : byte
return byte

Bytes() public static method

public static Bytes ( int count ) : byte[]
count int
return byte[]

FTell() public static method

public static FTell ( ) : int
return int

LoadTexture() public static method

public static LoadTexture ( string path ) : Texture2D
path string
return UnityEngine.Texture2D

Long() public static method

public static Long ( ) : int
return int

Short() public static method

public static Short ( ) : int
return int

String() public static method

public static String ( ) : string
return string

ULong() public static method

public static ULong ( ) : uint
return uint

UShort() public static method

public static UShort ( ) : uint
return uint

Property Details

stream public_oe static_oe property

public static BinaryReader,System.IO stream
return System.IO.BinaryReader