C# Class Axiom.RenderSystems.OpenGL.GLFBORTTManager.RBFormat

Stencil and depth renderbuffers of the same format are re-used between surfaces of the same size and format. This can save a lot of memory when a large amount of rendertargets are used.
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Public Properties

Property Type Description
Format int
Height int
Width int

Public Methods

Method Description
RBFormat ( int format, int width, int height ) : System
operator ( ) : bool

Method Details

RBFormat() public method

public RBFormat ( int format, int width, int height ) : System
format int
width int
height int
return System

operator() public static method

public static operator ( ) : bool
return bool

Property Details

Format public_oe property

public int Format
return int

Height public_oe property

public int Height
return int

Width public_oe property

public int Width
return int