C# Class Assets.Core.GameMaster.Scripts.SpawnPlayers

Inheritance: UnityEngine.MonoBehaviour
Datei anzeigen Open project: veselin-/Team4BabelGame

Public Properties

Property Type Description
Behaviour ScriptedBehaviour
CharactorPrefab UnityEngine.GameObject
PlayerSpawnPoint UnityEngine.Transform
SidekickSpawnPoint UnityEngine.Transform

Public Methods

Method Description
Awake ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Property Details

Behaviour public_oe property

public ScriptedBehaviour Behaviour
return ScriptedBehaviour

CharactorPrefab public_oe property

public GameObject,UnityEngine CharactorPrefab
return UnityEngine.GameObject

PlayerSpawnPoint public_oe property

public Transform,UnityEngine PlayerSpawnPoint
return UnityEngine.Transform

SidekickSpawnPoint public_oe property

public Transform,UnityEngine SidekickSpawnPoint
return UnityEngine.Transform