C# Class Assets.Core.GameMaster.Scripts.SpawnPlayers

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: veselin-/Team4BabelGame

Méthodes publiques

Свойство Type Description
Behaviour ScriptedBehaviour
CharactorPrefab UnityEngine.GameObject
PlayerSpawnPoint UnityEngine.Transform
SidekickSpawnPoint UnityEngine.Transform

Méthodes publiques

Méthode Description
Awake ( ) : void

Method Details

Awake() public méthode

public Awake ( ) : void
Résultat void

Property Details

Behaviour public_oe property

public ScriptedBehaviour Behaviour
Résultat ScriptedBehaviour

CharactorPrefab public_oe property

public GameObject,UnityEngine CharactorPrefab
Résultat UnityEngine.GameObject

PlayerSpawnPoint public_oe property

public Transform,UnityEngine PlayerSpawnPoint
Résultat UnityEngine.Transform

SidekickSpawnPoint public_oe property

public Transform,UnityEngine SidekickSpawnPoint
Résultat UnityEngine.Transform