C# Class ViveControllerInput, ViveUGUIModule

Inheritance: BaseInputModule
Datei anzeigen Open project: VREALITY/ViveUGUIModule Class Usage Examples

Public Properties

Property Type Description
CursorMaterial Material
Instance ViveControllerInput,
NormalCursorScale float

Public Methods

Method Description
ClearSelection ( ) : void
Process ( ) : void

Protected Methods

Method Description
Start ( ) : void

Private Methods

Method Description
ButtonDown ( int index ) : bool
ButtonUp ( int index ) : bool
GetLookPointerEventData ( int index ) : bool
InitializeControllers ( ) : void
Select ( GameObject go ) : void
SendUpdateEventToSelectedObject ( ) : bool
UpdateCameraPosition ( int index ) : void
UpdateCursor ( int index, PointerEventData pointData ) : void

Method Details

ClearSelection() public method

public ClearSelection ( ) : void
return void

Process() public method

public Process ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Property Details

CursorMaterial public_oe property

public Material CursorMaterial
return Material

Instance public_oe static_oe property

public static ViveControllerInput, Instance
return ViveControllerInput,

NormalCursorScale public_oe property

public float NormalCursorScale
return float