C# Class ViveControllerInput, ViveUGUIModule

Inheritance: BaseInputModule
Show file Open project: VREALITY/ViveUGUIModule Class Usage Examples

Public Properties

Property Type Description
CursorMaterial Material
Instance ViveControllerInput,
NormalCursorScale float

Public Methods

Method Description
ClearSelection ( ) : void
Process ( ) : void

Protected Methods

Method Description
Start ( ) : void

Private Methods

Method Description
ButtonDown ( int index ) : bool
ButtonUp ( int index ) : bool
GetLookPointerEventData ( int index ) : bool
InitializeControllers ( ) : void
Select ( GameObject go ) : void
SendUpdateEventToSelectedObject ( ) : bool
UpdateCameraPosition ( int index ) : void
UpdateCursor ( int index, PointerEventData pointData ) : void

Method Details

ClearSelection() public method

public ClearSelection ( ) : void
return void

Process() public method

public Process ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Property Details

CursorMaterial public property

public Material CursorMaterial
return Material

Instance public static property

public static ViveControllerInput, Instance
return ViveControllerInput,

NormalCursorScale public property

public float NormalCursorScale
return float