C# Class VRLinearDrive

Inheritance: MonoBehaviour
Datei anzeigen Open project: adamhleslie/MorningRitual-GlobalGameJam2016 Class Usage Examples

Public Properties

Property Type Description
doorHandle bool
endPosition Transform
linearMapping VRLinearMapping,
maintainMomemntum bool
momemtumDampenRate float
repositionGameObject bool
startPosition Transform

Public Methods

Method Description
Awake ( ) : void
CalculateMappingChangeRate ( ) : void
HandHoverUpdate ( VRHand, hand ) : void
LoadScene ( ) : void
Start ( ) : void
Update ( ) : void
UpdateLinearMapping ( Transform tr ) : void

Private Methods

Method Description
CalculateLinearMapping ( Transform tr ) : float

Method Details

Awake() public method

public Awake ( ) : void
return void

CalculateMappingChangeRate() public method

public CalculateMappingChangeRate ( ) : void
return void

HandHoverUpdate() public method

public HandHoverUpdate ( VRHand, hand ) : void
hand VRHand,
return void

LoadScene() public method

public LoadScene ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateLinearMapping() public method

public UpdateLinearMapping ( Transform tr ) : void
tr Transform
return void

Property Details

doorHandle public_oe property

public bool doorHandle
return bool

endPosition public_oe property

public Transform endPosition
return Transform

linearMapping public_oe property

public VRLinearMapping, linearMapping
return VRLinearMapping,

maintainMomemntum public_oe property

public bool maintainMomemntum
return bool

momemtumDampenRate public_oe property

public float momemtumDampenRate
return float

repositionGameObject public_oe property

public bool repositionGameObject
return bool

startPosition public_oe property

public Transform startPosition
return Transform