C# Class VRLinearDrive

Inheritance: MonoBehaviour
Show file Open project: adamhleslie/MorningRitual-GlobalGameJam2016 Class Usage Examples

Public Properties

Property Type Description
doorHandle bool
endPosition Transform
linearMapping VRLinearMapping,
maintainMomemntum bool
momemtumDampenRate float
repositionGameObject bool
startPosition Transform

Public Methods

Method Description
Awake ( ) : void
CalculateMappingChangeRate ( ) : void
HandHoverUpdate ( VRHand, hand ) : void
LoadScene ( ) : void
Start ( ) : void
Update ( ) : void
UpdateLinearMapping ( Transform tr ) : void

Private Methods

Method Description
CalculateLinearMapping ( Transform tr ) : float

Method Details

Awake() public method

public Awake ( ) : void
return void

CalculateMappingChangeRate() public method

public CalculateMappingChangeRate ( ) : void
return void

HandHoverUpdate() public method

public HandHoverUpdate ( VRHand, hand ) : void
hand VRHand,
return void

LoadScene() public method

public LoadScene ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateLinearMapping() public method

public UpdateLinearMapping ( Transform tr ) : void
tr Transform
return void

Property Details

doorHandle public property

public bool doorHandle
return bool

endPosition public property

public Transform endPosition
return Transform

linearMapping public property

public VRLinearMapping, linearMapping
return VRLinearMapping,

maintainMomemntum public property

public bool maintainMomemntum
return bool

momemtumDampenRate public property

public float momemtumDampenRate
return float

repositionGameObject public property

public bool repositionGameObject
return bool

startPosition public property

public Transform startPosition
return Transform