C# Class UnityEngine_ScreenWrap, UnityHello

Datei anzeigen Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
SetResolution ( IntPtr L ) : int
get_autorotateToLandscapeLeft ( IntPtr L ) : int
get_autorotateToLandscapeRight ( IntPtr L ) : int
get_autorotateToPortrait ( IntPtr L ) : int
get_autorotateToPortraitUpsideDown ( IntPtr L ) : int
get_currentResolution ( IntPtr L ) : int
get_dpi ( IntPtr L ) : int
get_fullScreen ( IntPtr L ) : int
get_height ( IntPtr L ) : int
get_orientation ( IntPtr L ) : int
get_resolutions ( IntPtr L ) : int
get_sleepTimeout ( IntPtr L ) : int
get_width ( IntPtr L ) : int
set_autorotateToLandscapeLeft ( IntPtr L ) : int
set_autorotateToLandscapeRight ( IntPtr L ) : int
set_autorotateToPortrait ( IntPtr L ) : int
set_autorotateToPortraitUpsideDown ( IntPtr L ) : int
set_fullScreen ( IntPtr L ) : int
set_orientation ( IntPtr L ) : int
set_sleepTimeout ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void