C# Class UnityEngine_RectTransformUtilityWrap, UnityHello

Datei anzeigen Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
CalculateRelativeRectTransformBounds ( IntPtr L ) : int
FlipLayoutAxes ( IntPtr L ) : int
FlipLayoutOnAxis ( IntPtr L ) : int
PixelAdjustPoint ( IntPtr L ) : int
PixelAdjustRect ( IntPtr L ) : int
RectangleContainsScreenPoint ( IntPtr L ) : int
ScreenPointToLocalPointInRectangle ( IntPtr L ) : int
ScreenPointToRay ( IntPtr L ) : int
ScreenPointToWorldPointInRectangle ( IntPtr L ) : int
WorldToScreenPoint ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void