C# Class UnityEngine_AnimationClipWrap, UnityHello

Datei anzeigen Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
AddEvent ( IntPtr L ) : int
ClearCurves ( IntPtr L ) : int
EnsureQuaternionContinuity ( IntPtr L ) : int
SampleAnimation ( IntPtr L ) : int
SetCurve ( IntPtr L ) : int
_CreateUnityEngine_AnimationClip ( IntPtr L ) : int
get_events ( IntPtr L ) : int
get_frameRate ( IntPtr L ) : int
get_humanMotion ( IntPtr L ) : int
get_legacy ( IntPtr L ) : int
get_length ( IntPtr L ) : int
get_localBounds ( IntPtr L ) : int
get_wrapMode ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_events ( IntPtr L ) : int
set_frameRate ( IntPtr L ) : int
set_legacy ( IntPtr L ) : int
set_localBounds ( IntPtr L ) : int
set_wrapMode ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void