C# Class TrackingCamera, GrapplingHookFighters

Inheritance: MonoBehaviour
Datei anzeigen Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
bufferX float
dampTime float
initialCamSize float
targets GameObject[]
zoomSpeed float

Public Methods

Method Description
SetNewPlace ( Vector2 pos ) : void
Start ( ) : void
StopNewPlace ( ) : void
Update ( ) : void

Private Methods

Method Description
AllPlayersInZoomInBounds ( ) : bool
AnyPlayersInZoomOutBounds ( ) : bool

Method Details

SetNewPlace() public method

public SetNewPlace ( Vector2 pos ) : void
pos Vector2
return void

Start() public method

public Start ( ) : void
return void

StopNewPlace() public method

public StopNewPlace ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

bufferX public_oe property

public float bufferX
return float

dampTime public_oe property

public float dampTime
return float

initialCamSize public_oe property

public float initialCamSize
return float

targets public_oe property

public GameObject[] targets
return GameObject[]

zoomSpeed public_oe property

public float zoomSpeed
return float