C# Class TrackingCamera, GrapplingHookFighters

Inheritance: MonoBehaviour
Show file Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
bufferX float
dampTime float
initialCamSize float
targets GameObject[]
zoomSpeed float

Public Methods

Method Description
SetNewPlace ( Vector2 pos ) : void
Start ( ) : void
StopNewPlace ( ) : void
Update ( ) : void

Private Methods

Method Description
AllPlayersInZoomInBounds ( ) : bool
AnyPlayersInZoomOutBounds ( ) : bool

Method Details

SetNewPlace() public method

public SetNewPlace ( Vector2 pos ) : void
pos Vector2
return void

Start() public method

public Start ( ) : void
return void

StopNewPlace() public method

public StopNewPlace ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

bufferX public property

public float bufferX
return float

dampTime public property

public float dampTime
return float

initialCamSize public property

public float initialCamSize
return float

targets public property

public GameObject[] targets
return GameObject[]

zoomSpeed public property

public float zoomSpeed
return float