Property | Type | Description | |
---|---|---|---|
stateChange | stateChangeEvent |
Property | Type | Description | |
---|---|---|---|
_cc | CharacterClass, | ||
enabled | bool |
Method | Description | |
---|---|---|
CollisionHandler ( |
||
Run ( ) : void | ||
TriggerEnterHandler ( Collider other ) : void | ||
TriggerExitHandler ( Collider other ) : void | ||
surroundingCollisionHandler ( ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void |
public abstract CollisionHandler ( |
||
hit | ||
return | void |
public abstract TriggerEnterHandler ( Collider other ) : void | ||
other | Collider | |
return | void |
public abstract TriggerExitHandler ( Collider other ) : void | ||
other | Collider | |
return | void |
public abstract surroundingCollisionHandler ( ) : void | ||
return | void |