C# Class StateClass, Project-ROB

Inheritance: MonoBehaviour
Datei anzeigen Open project: spooty89/Project-ROB Class Usage Examples

Public Properties

Property Type Description
stateChange stateChangeEvent

Protected Properties

Property Type Description
_cc CharacterClass,
enabled bool

Public Methods

Method Description
CollisionHandler ( ControllerColliderHit hit ) : void
Run ( ) : void
TriggerEnterHandler ( Collider other ) : void
TriggerExitHandler ( Collider other ) : void
surroundingCollisionHandler ( ) : void

Protected Methods

Method Description
Awake ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

CollisionHandler() public abstract method

public abstract CollisionHandler ( ControllerColliderHit hit ) : void
hit UnityEngine.ControllerColliderHit
return void

Run() public abstract method

public abstract Run ( ) : void
return void

TriggerEnterHandler() public abstract method

public abstract TriggerEnterHandler ( Collider other ) : void
other Collider
return void

TriggerExitHandler() public abstract method

public abstract TriggerExitHandler ( Collider other ) : void
other Collider
return void

surroundingCollisionHandler() public abstract method

public abstract surroundingCollisionHandler ( ) : void
return void

Property Details

_cc protected_oe property

protected CharacterClass, _cc
return CharacterClass,

enabled protected_oe property

protected bool enabled
return bool

stateChange public_oe property

public stateChangeEvent stateChange
return stateChangeEvent