C# Class ScriptManagement, Adagio

Inheritance: MonoBehaviour
Datei anzeigen Open project: technicalvgda/Adagio

Public Properties

Property Type Description
CameraZoomAreas GameObject[]
FinalPuzzleButton GameObject
currentEventNumber int
currentLevel int
hubDoor GameObject
level1EventTriggers GameObject[]
level1TextFiles UnityEngine.TextAsset[]
level2EventTriggers GameObject[]
level2TextFiles UnityEngine.TextAsset[]
level3EventTriggers GameObject[]
level3TextFiles UnityEngine.TextAsset[]
level4EventTriggers GameObject[]
level4TextFiles UnityEngine.TextAsset[]
puzzleZoomAreaObjects GameObject[]
teleporter GameObject
textBox ScriptManagerNewTextBox,
tilesToDeactivate GameObject[]

Public Methods

Method Description
IncreaseLevels ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
LateGetZoomAreas ( ) : IEnumerator
_FinalPuzzleStartTalkNoMovement ( TextAsset theTextFile ) : IEnumerator
_StartFinalCutscene ( ) : IEnumerator
_StartTalk ( TextAsset theTextFile ) : IEnumerator
_StartTalkNoMovement ( TextAsset theTextFile ) : IEnumerator
_StartTalkNoMovementCameraPan ( TextAsset theTextFile ) : IEnumerator
_StartTalkNoMovementCameraPanNoTextAfterCameraMovement ( TextAsset theTextFile ) : IEnumerator

Method Details

IncreaseLevels() public method

public IncreaseLevels ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

CameraZoomAreas public_oe property

public GameObject[] CameraZoomAreas
return GameObject[]

FinalPuzzleButton public_oe property

public GameObject FinalPuzzleButton
return GameObject

currentEventNumber public_oe property

public int currentEventNumber
return int

currentLevel public_oe property

public int currentLevel
return int

hubDoor public_oe property

public GameObject hubDoor
return GameObject

level1EventTriggers public_oe property

public GameObject[] level1EventTriggers
return GameObject[]

level1TextFiles public_oe property

public TextAsset[],UnityEngine level1TextFiles
return UnityEngine.TextAsset[]

level2EventTriggers public_oe property

public GameObject[] level2EventTriggers
return GameObject[]

level2TextFiles public_oe property

public TextAsset[],UnityEngine level2TextFiles
return UnityEngine.TextAsset[]

level3EventTriggers public_oe property

public GameObject[] level3EventTriggers
return GameObject[]

level3TextFiles public_oe property

public TextAsset[],UnityEngine level3TextFiles
return UnityEngine.TextAsset[]

level4EventTriggers public_oe property

public GameObject[] level4EventTriggers
return GameObject[]

level4TextFiles public_oe property

public TextAsset[],UnityEngine level4TextFiles
return UnityEngine.TextAsset[]

puzzleZoomAreaObjects public_oe property

public GameObject[] puzzleZoomAreaObjects
return GameObject[]

teleporter public_oe property

public GameObject teleporter
return GameObject

textBox public_oe property

public ScriptManagerNewTextBox, textBox
return ScriptManagerNewTextBox,

tilesToDeactivate public_oe property

public GameObject[] tilesToDeactivate
return GameObject[]