C# Class PseudoVolumetricExplosion

Inheritance: MonoBehaviour
Datei anzeigen Open project: daniel-cheng/stellar

Public Properties

Property Type Description
clip UnityEngine.AnimationCurve
loopDuration float
loopOffset float
maxRange UnityEngine.AnimationCurve
minRange UnityEngine.AnimationCurve
randomizeLoopOffset bool
scale UnityEngine.AnimationCurve
timeScale float

Public Methods

Method Description
OnCollisionEnter ( Collision collision ) : void
Start ( ) : void

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision collision ) : void
collision Collision
return void

Start() public method

public Start ( ) : void
return void

Property Details

clip public_oe property

public AnimationCurve,UnityEngine clip
return UnityEngine.AnimationCurve

loopDuration public_oe property

public float loopDuration
return float

loopOffset public_oe property

public float loopOffset
return float

maxRange public_oe property

public AnimationCurve,UnityEngine maxRange
return UnityEngine.AnimationCurve

minRange public_oe property

public AnimationCurve,UnityEngine minRange
return UnityEngine.AnimationCurve

randomizeLoopOffset public_oe property

public bool randomizeLoopOffset
return bool

scale public_oe property

public AnimationCurve,UnityEngine scale
return UnityEngine.AnimationCurve

timeScale public_oe property

public float timeScale
return float