C# Class PseudoVolumetricExplosion

Inheritance: MonoBehaviour
Show file Open project: daniel-cheng/stellar

Public Properties

Property Type Description
clip UnityEngine.AnimationCurve
loopDuration float
loopOffset float
maxRange UnityEngine.AnimationCurve
minRange UnityEngine.AnimationCurve
randomizeLoopOffset bool
scale UnityEngine.AnimationCurve
timeScale float

Public Methods

Method Description
OnCollisionEnter ( Collision collision ) : void
Start ( ) : void

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision collision ) : void
collision Collision
return void

Start() public method

public Start ( ) : void
return void

Property Details

clip public property

public AnimationCurve,UnityEngine clip
return UnityEngine.AnimationCurve

loopDuration public property

public float loopDuration
return float

loopOffset public property

public float loopOffset
return float

maxRange public property

public AnimationCurve,UnityEngine maxRange
return UnityEngine.AnimationCurve

minRange public property

public AnimationCurve,UnityEngine minRange
return UnityEngine.AnimationCurve

randomizeLoopOffset public property

public bool randomizeLoopOffset
return bool

scale public property

public AnimationCurve,UnityEngine scale
return UnityEngine.AnimationCurve

timeScale public property

public float timeScale
return float