C# Class ProceduralGenerator, alternate-realities

Inheritance: MonoBehaviour
Datei anzeigen Open project: periode/alternate-realities Class Usage Examples

Public Properties

Property Type Description
myPrefab GameObject
numObjects int

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
RandomCircle ( Vector3 center, float radius ) : Vector3

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

myPrefab public_oe property

public GameObject myPrefab
return GameObject

numObjects public_oe property

public int numObjects
return int