Property | Type | Description | |
---|---|---|---|
inMaze | bool | ||
panickedMaze | bool |
Method | Description | |
---|---|---|
setInMaze ( bool maze ) : void | ||
setMovingPath ( SubpathScript, movePath ) : void |
Method | Description | |
---|---|---|
GameUpdate ( ) : void | ||
OnTriggerExit2D ( |
||
alert ( ) : void | ||
getNextPath ( ) : GameObject | ||
panic ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : void |
protected OnTriggerExit2D ( |
||
other | ||
return | void |
public setMovingPath ( SubpathScript, movePath ) : void | ||
movePath | SubpathScript, | |
return | void |