C# Class Ouch, Endure

Inheritance: MonoBehaviour
Datei anzeigen Open project: Endure-Game/Endure Class Usage Examples

Public Properties

Property Type Description
damage int
destroyOnTouch bool
knockback float
spawner Transform

Public Methods

Method Description
DoOwie ( Collider2D collider ) : void
OnColliderEnter2D ( Collider2D collider ) : void
OnOwie ( Collider2D collider ) : void
OnTriggerEnter2D ( Collider2D collider ) : void
Start ( ) : void

Method Details

DoOwie() public method

public DoOwie ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnColliderEnter2D() public method

public OnColliderEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnOwie() public method

public OnOwie ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Property Details

damage public_oe property

public int damage
return int

destroyOnTouch public_oe property

public bool destroyOnTouch
return bool

knockback public_oe property

public float knockback
return float

spawner public_oe property

public Transform spawner
return Transform