C# Class Ouch, Endure

Inheritance: MonoBehaviour
Show file Open project: Endure-Game/Endure Class Usage Examples

Public Properties

Property Type Description
damage int
destroyOnTouch bool
knockback float
spawner Transform

Public Methods

Method Description
DoOwie ( Collider2D collider ) : void
OnColliderEnter2D ( Collider2D collider ) : void
OnOwie ( Collider2D collider ) : void
OnTriggerEnter2D ( Collider2D collider ) : void
Start ( ) : void

Method Details

DoOwie() public method

public DoOwie ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnColliderEnter2D() public method

public OnColliderEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnOwie() public method

public OnOwie ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D collider ) : void
collider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Property Details

damage public property

public int damage
return int

destroyOnTouch public property

public bool destroyOnTouch
return bool

knockback public property

public float knockback
return float

spawner public property

public Transform spawner
return Transform