Property | Type | Description | |
---|---|---|---|
YawAndPitchInput | Action | ||
cForward | float | ||
cPitch | float | ||
cRight | float | ||
cRoll | float | ||
cUp | float | ||
cYaw | float | ||
enginePow | float | ||
enginePowMax | float | ||
enginePowMin | float | ||
forwardVelocity | float | ||
maxSpeed | float | ||
orbitPlanet | Planet, | ||
orbitalPlanetDist | float | ||
pilotMode | PilotState | ||
pitchSpeed | float | ||
playerInput | bool | ||
rollSpeed | float | ||
rotationSpeed | Vector3 | ||
speed | Vector3 | ||
targetSpeed | float | ||
yawSpeed | float |
Property | Type | Description |
---|
Method | Description | |
---|---|---|
CanEnterOrbitalAutoPilotMode ( ) : bool | ||
CanEnterOrbitalMode ( ) : bool | ||
DistFor ( Planet, p ) : float | ||
InputUpdate ( ) : void | ||
PitchFor ( Planet, p ) : float | ||
RollFor ( Planet, p ) : float | ||
Start ( ) : void | ||
SwitchModeTo ( PilotState newPilotMode ) : void | ||
Update ( ) : void | ||
UpdatePlanets ( ) : Vector3 | ||
YawAndPitchAutoPilotInput ( ) : void | ||
YawAndPitchOrbitAutoPilotInput ( ) : void | ||
YawAndPitchOrbitInput ( ) : void | ||
YawAndPitchPlayerInput ( ) : void |
public CanEnterOrbitalAutoPilotMode ( ) : bool | ||
return | bool |
public SwitchModeTo ( PilotState newPilotMode ) : void | ||
newPilotMode | PilotState | |
return | void |
public YawAndPitchOrbitAutoPilotInput ( ) : void | ||
return | void |