C# Class InputLogic, Zombayo

Inheritance: MonoBehaviour
Datei anzeigen Open project: pchernev/Zombayo Class Usage Examples

Public Properties

Property Type Description
endGameMenu EndGameMenu,
inGameGUI InGameGUI,
mainMenu MainMenu,
pauseMenu PauseMenu,
shopMenu ShopMenu,

Public Methods

Method Description
OnBackButtonClicked ( GameObject go ) : void
OnBubbleButtonClicked ( GameObject go ) : void
OnBuyUpgradeButtonClicked ( GameObject go ) : void
OnContinueButtonClicked ( GameObject go ) : void
OnFartButtonPressed ( GameObject go, bool pressed ) : void
OnGlideButtonPressed ( GameObject go, bool pressed ) : void
OnMainMenuButtonClicked ( GameObject go ) : void
OnNewGameButtonClicked ( GameObject go ) : void
OnPauseButtonClicked ( GameObject go ) : void
OnRestartButtonClicked ( GameObject go ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
ResumeGameRoutine ( float startTime, float delay ) : IEnumerator
setEndGameMenuDelegates ( ) : void
setInGameGUIDelegates ( ) : void
setMainMenuDelegates ( ) : void
setPauseMenuDelegates ( ) : void
setShopMenuDelegates ( ) : void

Method Details

OnBackButtonClicked() public method

public OnBackButtonClicked ( GameObject go ) : void
go GameObject
return void

OnBubbleButtonClicked() public method

public OnBubbleButtonClicked ( GameObject go ) : void
go GameObject
return void

OnBuyUpgradeButtonClicked() public method

public OnBuyUpgradeButtonClicked ( GameObject go ) : void
go GameObject
return void

OnContinueButtonClicked() public method

public OnContinueButtonClicked ( GameObject go ) : void
go GameObject
return void

OnFartButtonPressed() public method

public OnFartButtonPressed ( GameObject go, bool pressed ) : void
go GameObject
pressed bool
return void

OnGlideButtonPressed() public method

public OnGlideButtonPressed ( GameObject go, bool pressed ) : void
go GameObject
pressed bool
return void

OnMainMenuButtonClicked() public method

public OnMainMenuButtonClicked ( GameObject go ) : void
go GameObject
return void

OnNewGameButtonClicked() public method

public OnNewGameButtonClicked ( GameObject go ) : void
go GameObject
return void

OnPauseButtonClicked() public method

public OnPauseButtonClicked ( GameObject go ) : void
go GameObject
return void

OnRestartButtonClicked() public method

public OnRestartButtonClicked ( GameObject go ) : void
go GameObject
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

endGameMenu public_oe property

public EndGameMenu, endGameMenu
return EndGameMenu,

inGameGUI public_oe property

public InGameGUI, inGameGUI
return InGameGUI,

mainMenu public_oe property

public MainMenu, mainMenu
return MainMenu,

pauseMenu public_oe property

public PauseMenu, pauseMenu
return PauseMenu,

shopMenu public_oe property

public ShopMenu, shopMenu
return ShopMenu,