C# Class FMOD_StudioSystem, GitPlayground

Inheritance: MonoBehaviour
Datei anzeigen Open project: TrinityUniversityGameDesign/GitPlayground Class Usage Examples

Public Methods

Method Description
PlayOneShot ( string path, Vector3 position ) : void
PlayOneShot ( string path, Vector3 position, float volume ) : void
getEvent ( string path ) : EventInstance

Private Methods

Method Description
ERRCHECK ( FMOD result ) : bool
Init ( ) : void
OnApplicationPause ( bool pauseStatus ) : void
OnDisable ( ) : void
Update ( ) : void

Method Details

PlayOneShot() public method

public PlayOneShot ( string path, Vector3 position ) : void
path string
position Vector3
return void

PlayOneShot() public method

public PlayOneShot ( string path, Vector3 position, float volume ) : void
path string
position Vector3
volume float
return void

getEvent() public method

public getEvent ( string path ) : EventInstance
path string
return FMOD.Studio.EventInstance