Property | Type | Description | |
---|---|---|---|
fireRate | float | ||
health | float | ||
lazer | GameObject | ||
lazerRange | float | ||
lazerSpeed | float | ||
shipExplosion | GameObject | ||
turrets | Transform[] |
Method | Description | |
---|---|---|
AddToScore ( int points ) : void | ||
Hit ( int damage ) : void | ||
OnTriggerEnter ( Collider other ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public OnTriggerEnter ( Collider other ) : void | ||
other | Collider | |
return | void |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
return | void |