C# Class Drum, PaperCowboys

Inheritance: Instrument
Datei anzeigen Open project: Gamieon/PaperCowboys Class Usage Examples

Private Methods

Method Description
IDamageDealer ( ) : bool

Determines if the damage dealer is owned by a player character

IDamageDealer ( ) : float

Gets the amount of damage this object does

IDamageDealer ( ) : object

Gets the owning player.

OnCollisionEnter ( Collision, collision ) : void
RPCNetworkInstantiate ( NetworkPlayer, owner, int sourceSpawnID ) : void
uLink_OnNetworkInstantiate ( uLink info ) : void

Fired by uLink.Network.Instantiate when this object is created on the network