C# Class ControllerWheels, ProjectPhoenix

Inheritance: NetworkBehaviour, IControllerPlayer
Datei anzeigen Open project: Alx666/ProjectPhoenix Class Usage Examples

Public Properties

Property Type Description
BrakeSpeed float
CentralPoint GameObject
CurrentSpeed float
DriveType DriveType,
Hp float
MaxSpeed float
OverrideCOM Vector3
OverrideCenterOfMass bool
SteerAngle float
SyncGfxWheels bool

Protected Properties

Property Type Description
m_hActor Actor,
m_hConstanForce UnityEngine.ConstantForce
m_hCurrentWeapon IWeapon,
m_hFakeWheels List
m_hOriginalCOM Vector3
m_hReverseCOM Vector3
m_hRigidbody UnityEngine.Rigidbody
m_hWheels List

Public Methods

Method Description
BeginBackward ( ) : void
BeginFire ( ) : void
BeginForward ( ) : void
BeginPanLeft ( ) : void
BeginPanRight ( ) : void
BeginTurnLeft ( ) : void
BeginTurnRight ( ) : void
BeginUp ( ) : void
EndBackward ( ) : void
EndDown ( ) : void
EndFire ( ) : void
EndForward ( ) : void
EndPanLeft ( ) : void
EndPanRight ( ) : void
EndTurnLeft ( ) : void
EndTurnRight ( ) : void
EndUp ( ) : void
MousePosition ( Vector3 vMousePosition ) : void
StopVehicle ( ) : void

Protected Methods

Method Description
Awake ( ) : void
FixedUpdate ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
Reset ( ) : void
WaitForFlipper ( float fTime ) : IEnumerator

Method Details

Awake() protected method

protected Awake ( ) : void
return void

BeginBackward() public method

public BeginBackward ( ) : void
return void

BeginFire() public method

public BeginFire ( ) : void
return void

BeginForward() public method

public BeginForward ( ) : void
return void

BeginPanLeft() public method

public BeginPanLeft ( ) : void
return void

BeginPanRight() public method

public BeginPanRight ( ) : void
return void

BeginTurnLeft() public method

public BeginTurnLeft ( ) : void
return void

BeginTurnRight() public method

public BeginTurnRight ( ) : void
return void

BeginUp() public method

public BeginUp ( ) : void
return void

EndBackward() public method

public EndBackward ( ) : void
return void

EndDown() public method

public EndDown ( ) : void
return void

EndFire() public method

public EndFire ( ) : void
return void

EndForward() public method

public EndForward ( ) : void
return void

EndPanLeft() public method

public EndPanLeft ( ) : void
return void

EndPanRight() public method

public EndPanRight ( ) : void
return void

EndTurnLeft() public method

public EndTurnLeft ( ) : void
return void

EndTurnRight() public method

public EndTurnRight ( ) : void
return void

EndUp() public method

public EndUp ( ) : void
return void

FixedUpdate() protected method

protected FixedUpdate ( ) : void
return void

MousePosition() public method

public MousePosition ( Vector3 vMousePosition ) : void
vMousePosition Vector3
return void

Start() protected method

protected Start ( ) : void
return void

StopVehicle() public method

public StopVehicle ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

BrakeSpeed public_oe property

public float BrakeSpeed
return float

CentralPoint public_oe property

public GameObject CentralPoint
return GameObject

CurrentSpeed public_oe property

public float CurrentSpeed
return float

DriveType public_oe property

public DriveType, DriveType
return DriveType,

Hp public_oe property

public float Hp
return float

MaxSpeed public_oe property

public float MaxSpeed
return float

OverrideCOM public_oe property

public Vector3 OverrideCOM
return Vector3

OverrideCenterOfMass public_oe property

public bool OverrideCenterOfMass
return bool

SteerAngle public_oe property

public float SteerAngle
return float

SyncGfxWheels public_oe property

public bool SyncGfxWheels
return bool

m_hActor protected_oe property

protected Actor, m_hActor
return Actor,

m_hConstanForce protected_oe property

protected ConstantForce,UnityEngine m_hConstanForce
return UnityEngine.ConstantForce

m_hCurrentWeapon protected_oe property

protected IWeapon, m_hCurrentWeapon
return IWeapon,

m_hFakeWheels protected_oe property

protected List m_hFakeWheels
return List

m_hOriginalCOM protected_oe property

protected Vector3 m_hOriginalCOM
return Vector3

m_hReverseCOM protected_oe property

protected Vector3 m_hReverseCOM
return Vector3

m_hRigidbody protected_oe property

protected Rigidbody,UnityEngine m_hRigidbody
return UnityEngine.Rigidbody

m_hWheels protected_oe property

protected List m_hWheels
return List