C# Class BobbitEyes

Inheritance: MonoBehaviour
Datei anzeigen Open project: jsngai/deepsquid

Public Properties

Property Type Description
col UnityEngine.SphereCollider
debugStatements bool
fieldOfViewAngle float
personalLastSighting Vector3
playerInSight bool
timerLimit float

Public Methods

Method Description
Awake ( ) : void
OnTriggerExit ( Collider other ) : void
OnTriggerStay ( Collider other ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

OnTriggerStay() public method

public OnTriggerStay ( Collider other ) : void
other Collider
return void

Update() public method

public Update ( ) : void
return void

Property Details

col public_oe property

public SphereCollider,UnityEngine col
return UnityEngine.SphereCollider

debugStatements public_oe property

public bool debugStatements
return bool

fieldOfViewAngle public_oe property

public float fieldOfViewAngle
return float

personalLastSighting public_oe property

public Vector3 personalLastSighting
return Vector3

playerInSight public_oe property

public bool playerInSight
return bool

timerLimit public_oe property

public float timerLimit
return float