C# Class BobbitEyes

Inheritance: MonoBehaviour
Show file Open project: jsngai/deepsquid

Public Properties

Property Type Description
col UnityEngine.SphereCollider
debugStatements bool
fieldOfViewAngle float
personalLastSighting Vector3
playerInSight bool
timerLimit float

Public Methods

Method Description
Awake ( ) : void
OnTriggerExit ( Collider other ) : void
OnTriggerStay ( Collider other ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

OnTriggerStay() public method

public OnTriggerStay ( Collider other ) : void
other Collider
return void

Update() public method

public Update ( ) : void
return void

Property Details

col public property

public SphereCollider,UnityEngine col
return UnityEngine.SphereCollider

debugStatements public property

public bool debugStatements
return bool

fieldOfViewAngle public property

public float fieldOfViewAngle
return float

personalLastSighting public property

public Vector3 personalLastSighting
return Vector3

playerInSight public property

public bool playerInSight
return bool

timerLimit public property

public float timerLimit
return float