C# Class BattleInputController, PocketGodsRPG_Proto

Inheritance: MonoBehaviour
Datei anzeigen Open project: pocket-playlab/PocketGodsRPG_Proto Class Usage Examples

Public Methods

Method Description
ActivateTargeting ( ) : void
DeactivateTargeting ( ) : void
GetLastTouchedUnit ( ) : ControllableUnit,
HasTouchedControllableUnit ( ) : bool
ReleaseTouchedUnit ( ) : void

Private Methods

Method Description
Awake ( ) : void
ProcessMouseDown ( Collider hitObject ) : void
Start ( ) : void
Update ( ) : void

Method Details

ActivateTargeting() public method

public ActivateTargeting ( ) : void
return void

DeactivateTargeting() public method

public DeactivateTargeting ( ) : void
return void

GetLastTouchedUnit() public method

public GetLastTouchedUnit ( ) : ControllableUnit,
return ControllableUnit,

HasTouchedControllableUnit() public method

public HasTouchedControllableUnit ( ) : bool
return bool

ReleaseTouchedUnit() public method

public ReleaseTouchedUnit ( ) : void
return void