C# Class ActorAttackState, UnityDemo

Inheritance: FSMState
Datei anzeigen Open project: rouchen/UnityDemo Class Usage Examples

Public Methods

Method Description
Act ( GameObject player, GameObject npc ) : void
ActorAttackState ( float timer = 0.5f ) : System.Collections
Reason ( GameObject player, GameObject npc ) : void

Method Details

Act() public method

public Act ( GameObject player, GameObject npc ) : void
player GameObject
npc GameObject
return void

ActorAttackState() public method

public ActorAttackState ( float timer = 0.5f ) : System.Collections
timer float
return System.Collections

Reason() public method

public Reason ( GameObject player, GameObject npc ) : void
player GameObject
npc GameObject
return void