Property | Type | Description | |
---|---|---|---|
FRAME_HEIGHT | int | ||
FRAME_WIDTH | int | ||
visible | bool |
Method | Description | |
---|---|---|
Draw ( |
||
Fire ( Vector2 theStartPosition, Vector2 theSpeed, Vector2 theDirection ) : void | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager theContentManager ) : void | ||
Update ( |
Method | Description | |
---|---|---|
explodeRocket ( |
public Draw ( |
||
spriteBatch | ||
map | ||
return | void |
public Fire ( Vector2 theStartPosition, Vector2 theSpeed, Vector2 theDirection ) : void | ||
theStartPosition | Vector2 | |
theSpeed | Vector2 | |
theDirection | Vector2 | |
return | void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager theContentManager ) : void | ||
theContentManager | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public Update ( |
||
gameTime | ||
return | void |