Property | Type | Description | |
---|---|---|---|
GetInteractiveCachedObject | |||
GoldInactivityTimerTrippedHandler | void | ||
OnGameIDChangedHandler | void | ||
OnProfileBehaviorChanged | void |
Method | Description | |
---|---|---|
FindActByTownLevelAreaID ( int ID ) : Act |
To Find Town Areas
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GameCache ( ) : System | ||
GetSNOLevelAreaByWaypointID ( int ID ) : SNOLevelArea | ||
GetWaypointBySNOLevelID ( SNOLevelArea id ) : int | ||
ResetCombatModifiers ( ) : void | ||
ReturnTownRunMovementVector ( TownRunBehavior type, Act act ) : System.Vector3 | ||
ReturnTownRunObjectDialogElement ( TownRunBehavior type ) : UIElement | ||
ReturnTownRunObjectSNO ( TownRunBehavior type, Act act ) : int |
Method | Description | |
---|---|---|
GetInteractiveCachedObject ( |
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GoldInactivityTimerTrippedHandler ( ) : void | ||
OnGameIDChangedHandler ( ) : void | ||
OnProfileBehaviorChanged ( |
public static FindActByTownLevelAreaID ( int ID ) : Act | ||
ID | int | |
return | Act |
public static GetSNOLevelAreaByWaypointID ( int ID ) : SNOLevelArea | ||
ID | int | |
return | SNOLevelArea |
public static GetWaypointBySNOLevelID ( SNOLevelArea id ) : int | ||
id | SNOLevelArea | |
return | int |
public static ReturnTownRunMovementVector ( TownRunBehavior type, Act act ) : System.Vector3 | ||
type | TownRunBehavior | |
act | Act | |
return | System.Vector3 |
public static ReturnTownRunObjectDialogElement ( TownRunBehavior type ) : UIElement | ||
type | TownRunBehavior | |
return | UIElement |
public static ReturnTownRunObjectSNO ( TownRunBehavior type, Act act ) : int | ||
type | TownRunBehavior | |
act | Act | |
return | int |