C# Class entity.Main.MainmenuEdit.mapInfo

The map info.
Show file Open project: troymac1ure/Entity

Public Properties

Property Type Description
Descriptions string[]
Flags int
Max_Teams_Assault byte
Max_Teams_CTF byte
Max_Teams_Headhunter byte
Max_Teams_Juggernaught byte
Max_Teams_KOTH byte
Max_Teams_None byte
Max_Teams_Oddball byte
Max_Teams_Race byte
Max_Teams_Slayer byte
Max_Teams_Stub_10 byte
Max_Teams_Stub_11 byte
Max_Teams_Stub_12 byte
Max_Teams_Stub_13 byte
Max_Teams_Stub_14 byte
Max_Teams_Stub_15 byte
Max_Teams_Territories byte
Names string[]
Preview_Image_Ident int
Preview_Image_Tag char[]
Scenario_Path string
Sort_Order int
campaignNumber int
mapID int
originalNumber int
screenShot System.Drawing.Bitmap
screenShotOffset int
screenShotOriginal bool
screenShotRaw HaloMap.RawData.RawDataChunk

Public Methods

Method Description
mapInfo ( BinaryReader br, int tagOffset ) : System

Initializes a new instance of the mapInfo class.

mapInfo ( BinaryReader br, int tagOffset, List CampaignScenarios ) : System

Initializes a new instance of the mapInfo class.

mapInfo ( string name, string path, int mapID ) : System

Initializes a new instance of the mapInfo class.

write ( int position, BinaryWriter bw, int mainoffset ) : void

The write.

write ( int position, BinaryWriter bw, int mainoffset, List campScenarios ) : void

The write.

Method Details

mapInfo() public method

Initializes a new instance of the mapInfo class.
public mapInfo ( BinaryReader br, int tagOffset ) : System
br System.IO.BinaryReader The br.
tagOffset int The tag offset.
return System

mapInfo() public method

Initializes a new instance of the mapInfo class.
public mapInfo ( BinaryReader br, int tagOffset, List CampaignScenarios ) : System
br System.IO.BinaryReader The br.
tagOffset int The tag offset.
CampaignScenarios List The campaign scenarios.
return System

mapInfo() public method

Initializes a new instance of the mapInfo class.
public mapInfo ( string name, string path, int mapID ) : System
name string The name.
path string The path.
mapID int The map ID.
return System

write() public method

The write.
public write ( int position, BinaryWriter bw, int mainoffset ) : void
position int The position.
bw System.IO.BinaryWriter The bw.
mainoffset int The mainoffset.
return void

write() public method

The write.
public write ( int position, BinaryWriter bw, int mainoffset, List campScenarios ) : void
position int The position.
bw System.IO.BinaryWriter The bw.
mainoffset int The mainoffset.
campScenarios List The camp scenarios.
return void

Property Details

Descriptions public property

The descriptions.
public string[] Descriptions
return string[]

Flags public property

The flags.
public int Flags
return int

Max_Teams_Assault public property

The max_ teams_ assault.
public byte Max_Teams_Assault
return byte

Max_Teams_CTF public property

The max_ teams_ ctf.
public byte Max_Teams_CTF
return byte

Max_Teams_Headhunter public property

The max_ teams_ headhunter.
public byte Max_Teams_Headhunter
return byte

Max_Teams_Juggernaught public property

The max_ teams_ juggernaught.
public byte Max_Teams_Juggernaught
return byte

Max_Teams_KOTH public property

The max_ teams_ koth.
public byte Max_Teams_KOTH
return byte

Max_Teams_None public property

The max_ teams_ none.
public byte Max_Teams_None
return byte

Max_Teams_Oddball public property

The max_ teams_ oddball.
public byte Max_Teams_Oddball
return byte

Max_Teams_Race public property

The max_ teams_ race.
public byte Max_Teams_Race
return byte

Max_Teams_Slayer public property

The max_ teams_ slayer.
public byte Max_Teams_Slayer
return byte

Max_Teams_Stub_10 public property

The max_ teams_ stub_10.
public byte Max_Teams_Stub_10
return byte

Max_Teams_Stub_11 public property

The max_ teams_ stub_11.
public byte Max_Teams_Stub_11
return byte

Max_Teams_Stub_12 public property

The max_ teams_ stub_12.
public byte Max_Teams_Stub_12
return byte

Max_Teams_Stub_13 public property

The max_ teams_ stub_13.
public byte Max_Teams_Stub_13
return byte

Max_Teams_Stub_14 public property

The max_ teams_ stub_14.
public byte Max_Teams_Stub_14
return byte

Max_Teams_Stub_15 public property

The max_ teams_ stub_15.
public byte Max_Teams_Stub_15
return byte

Max_Teams_Territories public property

The max_ teams_ territories.
public byte Max_Teams_Territories
return byte

Names public property

The names.
public string[] Names
return string[]

Preview_Image_Ident public property

The preview_ image_ ident.
public int Preview_Image_Ident
return int

Preview_Image_Tag public property

The preview_ image_ tag.
public char[] Preview_Image_Tag
return char[]

Scenario_Path public property

The scenario_ path.
public string Scenario_Path
return string

Sort_Order public property

The sort_ order.
public int Sort_Order
return int

campaignNumber public property

The campaign number.
public int campaignNumber
return int

mapID public property

The map id.
public int mapID
return int

originalNumber public property

The original number.
public int originalNumber
return int

screenShot public property

The screen shot.
public Bitmap,System.Drawing screenShot
return System.Drawing.Bitmap

screenShotOffset public property

The screen shot offset.
public int screenShotOffset
return int

screenShotOriginal public property

The screen shot original.
public bool screenShotOriginal
return bool

screenShotRaw public property

The screen shot raw.
public RawDataChunk,HaloMap.RawData screenShotRaw
return HaloMap.RawData.RawDataChunk