C# Class a.spritestudio.attribute.TextureCoordUpdater

UVの変更
Show file Open project: cfm-art/SpriteStudioPlayerForUGUI

Public Methods

Method Description
Create ( int target, float value ) : AttributeBase

OnUpdateS ( SpritePart part, AttributeBase attribute ) : void

処理

OnUpdateT ( SpritePart part, AttributeBase attribute ) : void

OnUpdateU ( SpritePart part, AttributeBase attribute ) : void

OnUpdateV ( SpritePart part, AttributeBase attribute ) : void

Method Details

Create() public static method

public static Create ( int target, float value ) : AttributeBase
target int
value float
return AttributeBase

OnUpdateS() public static method

処理
public static OnUpdateS ( SpritePart part, AttributeBase attribute ) : void
part SpritePart
attribute AttributeBase
return void

OnUpdateT() public static method

public static OnUpdateT ( SpritePart part, AttributeBase attribute ) : void
part SpritePart
attribute AttributeBase
return void

OnUpdateU() public static method

public static OnUpdateU ( SpritePart part, AttributeBase attribute ) : void
part SpritePart
attribute AttributeBase
return void

OnUpdateV() public static method

public static OnUpdateV ( SpritePart part, AttributeBase attribute ) : void
part SpritePart
attribute AttributeBase
return void