C# Class _20.DataForm

Show file Open project: jdharms/20-20 Class Usage Examples

Public Properties

Property Type Description
CHARGING int
EJECTED int
FASTBREAK int
FOUL_TYPE int
GOALTENDING int
PLAYER_SELECT int
REBOUND int
SHOT_TYPE int
TECHNICAL int
cancelled bool
committedBy Player
ejected bool
fastbreak bool
foulType string
playerRebounded Player
playerShot Player
reboundType string
rebounded bool
replacingPlayer Player
shotType string
sideBorderLength int
topBottomBorderLength int
turnoverType string

Public Methods

Method Description
DataForm ( Alpaca pac, string type, int start, Point loc ) : System
cancelForm ( object sender, EventArgs e ) : void
loadFormWithButtons ( string types ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
DataForm_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

foul_Click ( object sender, EventArgs e ) : void
loadArrayWithPlayers ( bool isBench, bool withTeam, List players ) : string[]
madeShot_Click ( object sender, EventArgs e ) : void
missedShot_Click ( object sender, EventArgs e ) : void
tech_Click ( object sender, EventArgs e ) : void
turnover_Click ( object sender, EventArgs e ) : void

Method Details

DataForm() public method

public DataForm ( Alpaca pac, string type, int start, Point loc ) : System
pac Alpaca
type string
start int
loc Point
return System

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

cancelForm() public method

public cancelForm ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void

loadFormWithButtons() public method

public loadFormWithButtons ( string types ) : void
types string
return void

Property Details

CHARGING public static property

public static int CHARGING
return int

EJECTED public static property

public static int EJECTED
return int

FASTBREAK public static property

public static int FASTBREAK
return int

FOUL_TYPE public static property

public static int FOUL_TYPE
return int

GOALTENDING public static property

public static int GOALTENDING
return int

PLAYER_SELECT public static property

public static int PLAYER_SELECT
return int

REBOUND public static property

public static int REBOUND
return int

SHOT_TYPE public static property

public static int SHOT_TYPE
return int

TECHNICAL public static property

public static int TECHNICAL
return int

cancelled public property

public bool cancelled
return bool

committedBy public property

public Player committedBy
return Player

ejected public property

public bool ejected
return bool

fastbreak public property

public bool fastbreak
return bool

foulType public property

public string foulType
return string

playerRebounded public property

public Player playerRebounded
return Player

playerShot public property

public Player playerShot
return Player

reboundType public property

public string reboundType
return string

rebounded public property

public bool rebounded
return bool

replacingPlayer public property

public Player replacingPlayer
return Player

shotType public property

public string shotType
return string

sideBorderLength public static property

public static int sideBorderLength
return int

topBottomBorderLength public static property

public static int topBottomBorderLength
return int

turnoverType public property

public string turnoverType
return string