C# Class Valve.Steamworks.ISteamUtils

Show file Open project: kronosaur/Transcendence

Public Methods

Method Description
BOverlayNeedsPresent ( ) : bool
CheckFileSignature ( string szFileName ) : ulong
GetAPICallFailureReason ( ulong hSteamAPICall ) : int
GetAPICallResult ( ulong hSteamAPICall, IntPtr pCallback, int cubCallback, int iCallbackExpected, bool &pbFailed ) : bool
GetAppID ( ) : uint
GetCSERIPPort ( uint &unIP, char &usPort ) : bool
GetConnectedUniverse ( ) : int
GetCurrentBatteryPower ( ) : byte
GetEnteredGamepadTextInput ( string pchText, uint cchText ) : bool
GetEnteredGamepadTextLength ( ) : uint
GetIPCCallCount ( ) : uint
GetIPCountry ( ) : string
GetImageRGBA ( int iImage, IntPtr pubDest, int nDestBufferSize ) : bool
GetImageSize ( int iImage, uint &pnWidth, uint &pnHeight ) : bool
GetIntPtr ( ) : IntPtr
GetSecondsSinceAppActive ( ) : uint
GetSecondsSinceComputerActive ( ) : uint
GetServerRealTime ( ) : uint
GetSteamUILanguage ( ) : string
IsAPICallCompleted ( ulong hSteamAPICall, bool &pbFailed ) : bool
IsOverlayEnabled ( ) : bool
IsSteamRunningInVR ( ) : bool
RunFrame ( ) : void
SetOverlayNotificationInset ( int nHorizontalInset, int nVerticalInset ) : void
SetOverlayNotificationPosition ( uint eNotificationPosition ) : void
SetWarningMessageHook ( IntPtr pFunction ) : void
ShowGamepadTextInput ( int eInputMode, int eLineInputMode, string pchDescription, uint unCharMax, string pchExistingText ) : bool

Method Details

BOverlayNeedsPresent() public abstract method

public abstract BOverlayNeedsPresent ( ) : bool
return bool

CheckFileSignature() public abstract method

public abstract CheckFileSignature ( string szFileName ) : ulong
szFileName string
return ulong

GetAPICallFailureReason() public abstract method

public abstract GetAPICallFailureReason ( ulong hSteamAPICall ) : int
hSteamAPICall ulong
return int

GetAPICallResult() public abstract method

public abstract GetAPICallResult ( ulong hSteamAPICall, IntPtr pCallback, int cubCallback, int iCallbackExpected, bool &pbFailed ) : bool
hSteamAPICall ulong
pCallback IntPtr
cubCallback int
iCallbackExpected int
pbFailed bool
return bool

GetAppID() public abstract method

public abstract GetAppID ( ) : uint
return uint

GetCSERIPPort() public abstract method

public abstract GetCSERIPPort ( uint &unIP, char &usPort ) : bool
unIP uint
usPort char
return bool

GetConnectedUniverse() public abstract method

public abstract GetConnectedUniverse ( ) : int
return int

GetCurrentBatteryPower() public abstract method

public abstract GetCurrentBatteryPower ( ) : byte
return byte

GetEnteredGamepadTextInput() public abstract method

public abstract GetEnteredGamepadTextInput ( string pchText, uint cchText ) : bool
pchText string
cchText uint
return bool

GetEnteredGamepadTextLength() public abstract method

public abstract GetEnteredGamepadTextLength ( ) : uint
return uint

GetIPCCallCount() public abstract method

public abstract GetIPCCallCount ( ) : uint
return uint

GetIPCountry() public abstract method

public abstract GetIPCountry ( ) : string
return string

GetImageRGBA() public abstract method

public abstract GetImageRGBA ( int iImage, IntPtr pubDest, int nDestBufferSize ) : bool
iImage int
pubDest IntPtr
nDestBufferSize int
return bool

GetImageSize() public abstract method

public abstract GetImageSize ( int iImage, uint &pnWidth, uint &pnHeight ) : bool
iImage int
pnWidth uint
pnHeight uint
return bool

GetIntPtr() public abstract method

public abstract GetIntPtr ( ) : IntPtr
return IntPtr

GetSecondsSinceAppActive() public abstract method

public abstract GetSecondsSinceAppActive ( ) : uint
return uint

GetSecondsSinceComputerActive() public abstract method

public abstract GetSecondsSinceComputerActive ( ) : uint
return uint

GetServerRealTime() public abstract method

public abstract GetServerRealTime ( ) : uint
return uint

GetSteamUILanguage() public abstract method

public abstract GetSteamUILanguage ( ) : string
return string

IsAPICallCompleted() public abstract method

public abstract IsAPICallCompleted ( ulong hSteamAPICall, bool &pbFailed ) : bool
hSteamAPICall ulong
pbFailed bool
return bool

IsOverlayEnabled() public abstract method

public abstract IsOverlayEnabled ( ) : bool
return bool

IsSteamRunningInVR() public abstract method

public abstract IsSteamRunningInVR ( ) : bool
return bool

RunFrame() public abstract method

public abstract RunFrame ( ) : void
return void

SetOverlayNotificationInset() public abstract method

public abstract SetOverlayNotificationInset ( int nHorizontalInset, int nVerticalInset ) : void
nHorizontalInset int
nVerticalInset int
return void

SetOverlayNotificationPosition() public abstract method

public abstract SetOverlayNotificationPosition ( uint eNotificationPosition ) : void
eNotificationPosition uint
return void

SetWarningMessageHook() public abstract method

public abstract SetWarningMessageHook ( IntPtr pFunction ) : void
pFunction IntPtr
return void

ShowGamepadTextInput() public abstract method

public abstract ShowGamepadTextInput ( int eInputMode, int eLineInputMode, string pchDescription, uint unCharMax, string pchExistingText ) : bool
eInputMode int
eLineInputMode int
pchDescription string
unCharMax uint
pchExistingText string
return bool