C# Class Universe.Physics.BulletSPlugin.ExtendedPhysics

Inheritance: INonSharedRegionModule
Show file Open project: Virtual-Universe/Virtual-Universe

Private Properties

Property Type Description
EventManager_OnObjectAddedToScene void
EventManager_OnSceneObjectPartUpdated void
physGetEngineType string

Public Methods

Method Description
AddRegion ( IScene scene ) : void
Close ( ) : void
Initialize ( IConfigSource config ) : void
RegionLoaded ( IScene scene ) : void
RemoveRegion ( IScene scene ) : void

Private Methods

Method Description
EventManager_OnObjectAddedToScene ( SceneObjectGroup obj ) : void
EventManager_OnSceneObjectPartUpdated ( SceneObjectPart sop, bool isFullUpdate ) : void
physGetEngineType ( UUID hostID, UUID scriptID ) : string

Method Details

AddRegion() public method

public AddRegion ( IScene scene ) : void
scene IScene
return void

Close() public method

public Close ( ) : void
return void

Initialize() public method

public Initialize ( IConfigSource config ) : void
config IConfigSource
return void

RegionLoaded() public method

public RegionLoaded ( IScene scene ) : void
scene IScene
return void

RemoveRegion() public method

public RemoveRegion ( IScene scene ) : void
scene IScene
return void