C# Class Universe.Physics.BulletSPlugin.BSConstraintHinge

Inheritance: BSConstraint
Show file Open project: Virtual-Universe/Virtual-Universe

Public Methods

Method Description
BSConstraintHinge ( BulletWorld world, BulletBody obj1, BulletBody obj2, Vector3 pivotInA, Vector3 pivotInB, Vector3 axisInA, Vector3 axisInB, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies ) : OpenMetaverse

Method Details

BSConstraintHinge() public method

public BSConstraintHinge ( BulletWorld world, BulletBody obj1, BulletBody obj2, Vector3 pivotInA, Vector3 pivotInB, Vector3 axisInA, Vector3 axisInB, bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies ) : OpenMetaverse
world BulletWorld
obj1 BulletBody
obj2 BulletBody
pivotInA Vector3
pivotInB Vector3
axisInA Vector3
axisInB Vector3
useLinearReferenceFrameA bool
disableCollisionsBetweenLinkedBodies bool
return OpenMetaverse