Property | Type | Description | |
---|---|---|---|
newCharPanel | |||
playerPositions | UnityEngine.Transform[] |
Method | Description | |
---|---|---|
LocatePlayer ( ) : void | ||
OnPointerClick ( |
||
OnPointerDoubleClick ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
onCancel ( ) : void | ||
onCreate ( ) : void | ||
onDelete ( ) : void | ||
onLoad ( |
||
onNameChange ( ) : void | ||
onNetworkCreate ( ) : void | ||
onNew ( ) : void | ||
onNextFace ( ) : void | ||
onNextGender ( ) : void | ||
onNextHair ( ) : void | ||
onPreviousFace ( ) : void | ||
onPreviousGender ( ) : void | ||
onPreviousHair ( ) : void | ||
onStart ( ) : void |
Method | Description | |
---|---|---|
findFirstEmptySlot ( ) : int |
public OnPointerClick ( |
||
clickedTransform | ||
return | void |
public OnPointerDoubleClick ( |
||
clickedTransform | ||
return | void |
public GameObject,UnityEngine newCharPanel | ||
return |