C# Class Unity.Reflect.Viewer.UI.MultiplayerController

Inheritance: MonoBehaviour
Show file Open project: Unity-Technologies/com.unity.reflect.viewer Class Usage Examples

Public Properties

Property Type Description
connectToLocalServer bool
networkedPlayerPrefab AvatarControls

Public Methods

Method Description
Awake ( ) : void
OnDestroy ( ) : void
OnSceneLoaded ( Scene scene, LoadSceneMode mode ) : void
OnVREnableChanged ( bool newData ) : void
SetCamera ( ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnSceneLoaded() public method

public OnSceneLoaded ( Scene scene, LoadSceneMode mode ) : void
scene Scene
mode LoadSceneMode
return void

OnVREnableChanged() public method

public OnVREnableChanged ( bool newData ) : void
newData bool
return void

SetCamera() public method

public SetCamera ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

connectToLocalServer public property

public bool connectToLocalServer
return bool

networkedPlayerPrefab public property

public AvatarControls networkedPlayerPrefab
return AvatarControls