C# Class SharpQuake.entity_t

Show file Open project: Memorix101/SharpQuake Class Usage Examples

Public Properties

Property Type Description
angles Vector3
baseline entity_state_t
colormap byte[]
dlightbits int
dlightframe int
effects int
efrag efrag_t
forcelink bool
frame int
model model_t
msg_angles Vector3[]
msg_origins Vector3[]
msgtime double
origin Vector3
skinnum int
syncbase float
topnode mnode_t
trivial_accept int
update_type int
visframe int

Public Methods

Method Description
Clear ( ) : void
entity_t ( ) : System

Method Details

Clear() public method

public Clear ( ) : void
return void

entity_t() public method

public entity_t ( ) : System
return System

Property Details

angles public property

public Vector3 angles
return Vector3

baseline public property

public entity_state_t,SharpQuake baseline
return entity_state_t

colormap public property

public byte[] colormap
return byte[]

dlightbits public property

public int dlightbits
return int

dlightframe public property

public int dlightframe
return int

effects public property

public int effects
return int

efrag public property

public efrag_t,SharpQuake efrag
return efrag_t

forcelink public property

public bool forcelink
return bool

frame public property

public int frame
return int

model public property

public model_t,SharpQuake model
return model_t

msg_angles public property

public Vector3[] msg_angles
return Vector3[]

msg_origins public property

public Vector3[] msg_origins
return Vector3[]

msgtime public property

public double msgtime
return double

origin public property

public Vector3 origin
return Vector3

skinnum public property

public int skinnum
return int

syncbase public property

public float syncbase
return float

topnode public property

public mnode_t,SharpQuake topnode
return mnode_t

trivial_accept public property

public int trivial_accept
return int

update_type public property

public int update_type
return int

visframe public property

public int visframe
return int