C# Class SharpQuake.entity_t

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Public Properties

Property Type Description
angles Vector3
baseline entity_state_t
colormap byte[]
dlightbits int
dlightframe int
effects int
efrag efrag_t
forcelink bool
frame int
model model_t
msg_angles Vector3[]
msg_origins Vector3[]
msgtime double
origin Vector3
skinnum int
syncbase float
topnode mnode_t
trivial_accept int
update_type int
visframe int

Public Methods

Method Description
Clear ( ) : void
entity_t ( ) : System

Method Details

Clear() public method

public Clear ( ) : void
return void

entity_t() public method

public entity_t ( ) : System
return System

Property Details

angles public_oe property

public Vector3 angles
return Vector3

baseline public_oe property

public entity_state_t,SharpQuake baseline
return entity_state_t

colormap public_oe property

public byte[] colormap
return byte[]

dlightbits public_oe property

public int dlightbits
return int

dlightframe public_oe property

public int dlightframe
return int

effects public_oe property

public int effects
return int

efrag public_oe property

public efrag_t,SharpQuake efrag
return efrag_t

forcelink public_oe property

public bool forcelink
return bool

frame public_oe property

public int frame
return int

model public_oe property

public model_t,SharpQuake model
return model_t

msg_angles public_oe property

public Vector3[] msg_angles
return Vector3[]

msg_origins public_oe property

public Vector3[] msg_origins
return Vector3[]

msgtime public_oe property

public double msgtime
return double

origin public_oe property

public Vector3 origin
return Vector3

skinnum public_oe property

public int skinnum
return int

syncbase public_oe property

public float syncbase
return float

topnode public_oe property

public mnode_t,SharpQuake topnode
return mnode_t

trivial_accept public_oe property

public int trivial_accept
return int

update_type public_oe property

public int update_type
return int

visframe public_oe property

public int visframe
return int