Method |
Description |
|
CoFactor ( int _dwRow, int _dwCol ) : float |
|
|
ComputeRotationMatrix ( float3 _Source, float3 _Target ) : float4x4 |
Computes the rotation matrix to transform a source vector into a target vector (routine from Thomas Moller) |
|
Determinant ( ) : float |
|
|
FromEuler ( float3 _EulerAngles ) : void |
|
|
GetEuler ( ) : float3 |
|
|
GetRotation ( ) : Matrix3x3 |
|
|
GetRow ( int _dwRowIndex ) : float4 |
|
|
GetRow0 ( ) : float4 |
|
|
GetRow1 ( ) : float4 |
|
|
GetRow2 ( ) : float4 |
|
|
GetRow3 ( ) : float4 |
|
|
GetScale ( ) : float3 |
|
|
GetTrans ( ) : Point4D |
|
|
Invert ( ) : float4x4 |
|
|
IsIdentity ( ) : bool |
|
|
MakeIdentity ( ) : float4x4 |
|
|
MakeLookAt ( float3 _Position, float3 _Target, float3 _Up ) : float4x4 |
|
|
MakePYR ( float _fPitch, float _fYaw, float _fRoll ) : float4x4 |
|
|
MakeProjectionPerspective ( float _FOVY, float _AspectRatio, float _Near, float _Far ) : float4x4 |
|
|
MakeRotX ( float _fAngle ) : float4x4 |
|
|
MakeRotY ( float _fAngle ) : float4x4 |
|
|
MakeRotZ ( float _fAngle ) : float4x4 |
|
|
MakeZero ( ) : float4x4 |
|
|
Normalize ( ) : float4x4 |
|
|
OrthoNormalize ( ) : void |
|
|
PYR ( float _fPitch, float _fYaw, float _fRoll ) : float4x4 |
|
|
Parse ( string _Source ) : float4x4 |
|
|
Parse4x3 ( string _Source ) : float4x4 |
|
|
ROT_X ( float _fAngle ) : float4x4 |
|
|
ROT_Y ( float _fAngle ) : float4x4 |
|
|
ROT_Z ( float _fAngle ) : float4x4 |
|
|
Scale ( float3 _Scale ) : float4x4 |
|
|
Set ( Matrix3x3 _Source ) : void |
|
|
Set ( float _Source ) : void |
|
|
Set ( float4x4 _Source ) : void |
|
|
SetRotation ( Matrix3x3 _Rot ) : void |
|
|
SetRow ( int _dwRowIndex, float3 _Row, float _W ) : void |
|
|
SetRow ( int _dwRowIndex, float4 _Row ) : void |
|
|
SetRow0 ( float3 _Row ) : void |
|
|
SetRow0 ( float4 _Row ) : void |
|
|
SetRow1 ( float3 _Row ) : void |
|
|
SetRow1 ( float4 _Row ) : void |
|
|
SetRow2 ( float3 _Row ) : void |
|
|
SetRow2 ( float4 _Row ) : void |
|
|
SetScale ( float3 _Scale ) : void |
|
|
SetTrans ( Point4D _Trans ) : void |
|
|
SetTrans ( float3 _Trans ) : void |
|
|
ToString ( ) : string |
|
|
ToString4x3 ( ) : string |
|
|
Trace ( ) : float |
|
|
Transpose ( ) : float4x4 |
|
|
float4x4 ( ) : System |
|
|
float4x4 ( Matrix3x3 _Source ) : System |
|
|
float4x4 ( float _Source ) : System |
|
|
float4x4 ( float4x4 _Source ) : System |
|
|
operator ( ) : float4x4 |
|
|
this ( int _CoeffIndex ) : float |
|
|
this ( int _i, int _j ) : float |
|
|