C# Class SadConsole.Effects.EffectsChain

Inheritance: CellEffectBase
Show file Open project: Thraka/SadConsole Class Usage Examples

Public Methods

Method Description
Apply ( Cell cell ) : void
Clear ( Cell cell ) : void
Clone ( ) : ICellEffect
End ( ) : void
Restart ( ) : void

Restarts the cell effect but does not reset it.

Start ( ) : void
ToString ( ) : string
Update ( double gameTimeSeconds ) : void

Private Methods

Method Description
AfterDeserialized ( StreamingContext context ) : void

Method Details

Apply() public method

public Apply ( Cell cell ) : void
cell Cell
return void

Clear() public method

public Clear ( Cell cell ) : void
cell Cell
return void

Clone() public method

public Clone ( ) : ICellEffect
return ICellEffect

End() public method

public End ( ) : void
return void

Restart() public method

Restarts the cell effect but does not reset it.
public Restart ( ) : void
return void

Start() public method

public Start ( ) : void
return void

ToString() public method

public ToString ( ) : string
return string

Update() public method

public Update ( double gameTimeSeconds ) : void
gameTimeSeconds double
return void