C# Class QuickFont.QFontBuilderConfiguration

What settings to use when building the font
Inheritance: QFontConfiguration
Show file Open project: swax/QuickFont Class Usage Examples

Public Properties

Property Type Description
ForcePowerOfTwo bool
GlyphMargin int
PageHeight int
PageWidth int
SuperSampleLevels int
TextGenerationRenderHint TextGenerationRenderHint
UseVertexBuffer bool
charSet string

Public Methods

Method Description
QFontBuilderConfiguration ( ) : System
QFontBuilderConfiguration ( bool addDropShadow ) : System
QFontBuilderConfiguration ( bool addDropShadow, bool TransformToOrthogProjection ) : System

Method Details

QFontBuilderConfiguration() public method

public QFontBuilderConfiguration ( ) : System
return System

QFontBuilderConfiguration() public method

public QFontBuilderConfiguration ( bool addDropShadow ) : System
addDropShadow bool
return System

QFontBuilderConfiguration() public method

public QFontBuilderConfiguration ( bool addDropShadow, bool TransformToOrthogProjection ) : System
addDropShadow bool
TransformToOrthogProjection bool
return System

Property Details

ForcePowerOfTwo public property

Whether to force texture pages to use a power of two.
public bool ForcePowerOfTwo
return bool

GlyphMargin public property

The margin (on all sides) around glyphs when rendered to their texture page
public int GlyphMargin
return int

PageHeight public property

The standard height of texture pages (the page will automatically be cropped if there is extra space)
public int PageHeight
return int

PageWidth public property

The standard width of texture pages (the page will automatically be cropped if there is extra space)
public int PageWidth
return int

SuperSampleLevels public property

Whether to use super sampling when building font texture pages
public int SuperSampleLevels
return int

TextGenerationRenderHint public property

Which render hint to use when rendering the ttf character set to create the QFont texture
public TextGenerationRenderHint TextGenerationRenderHint
return TextGenerationRenderHint

UseVertexBuffer public property

public bool UseVertexBuffer
return bool

charSet public property

Set of characters to support
public string charSet
return string