C# Class Pokemon3D.Scripting.Types.SVariable

Inheritance: SObject
Show file Open project: nilllzz/Pokemon3D Class Usage Examples

Public Methods

Method Description
ForceSetData ( SObject data ) : void

Sets data ignoring the Read-Only property. Only use when necessary.

SVariable ( string identifier, SObject data )
SVariable ( string identifier, SObject data, bool isReadOnly )

Private Methods

Method Description
ExecuteMethod ( ScriptProcessor processor, string methodName, SObject caller, SObject This, SObject parameters ) : SObject
GetMember ( ScriptProcessor processor, SObject accessor, bool isIndexer ) : SObject
HasMember ( ScriptProcessor processor, string memberName ) : bool
SetMember ( ScriptProcessor processor, SObject accessor, bool isIndexer, SObject value ) : void
SizeOf ( ) : double
ToBool ( ScriptProcessor processor ) : SBool
ToNumber ( ScriptProcessor processor ) : SNumber
ToScriptObject ( ) : string
ToScriptSource ( ) : string
ToString ( ScriptProcessor processor ) : SString
TypeOf ( ) : string

Method Details

ForceSetData() public method

Sets data ignoring the Read-Only property. Only use when necessary.
public ForceSetData ( SObject data ) : void
data SObject
return void

SVariable() public method

public SVariable ( string identifier, SObject data )
identifier string
data SObject

SVariable() public method

public SVariable ( string identifier, SObject data, bool isReadOnly )
identifier string
data SObject
isReadOnly bool