C# Class LuaInterface.LuaBeatEvent

Inheritance: IDisposable
Show file Open project: woshihuo12/UnityHello Class Usage Examples

Protected Properties

Property Type Description
beDisposed bool
luaState LuaState

Public Methods

Method Description
Add ( LuaFunction func, LuaTable obj ) : void
Dispose ( ) : void
Dispose ( bool disposeManagedResources ) : void
LuaBeatEvent ( LuaTable table ) : System
Remove ( LuaFunction func, LuaTable obj ) : void

Protected Methods

Method Description
Clear ( ) : void

Method Details

Add() public method

public Add ( LuaFunction func, LuaTable obj ) : void
func LuaFunction
obj LuaTable
return void

Clear() protected method

protected Clear ( ) : void
return void

Dispose() public method

public Dispose ( ) : void
return void

Dispose() public method

public Dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
return void

LuaBeatEvent() public method

public LuaBeatEvent ( LuaTable table ) : System
table LuaTable
return System

Remove() public method

public Remove ( LuaFunction func, LuaTable obj ) : void
func LuaFunction
obj LuaTable
return void

Property Details

beDisposed protected property

protected bool beDisposed
return bool

luaState protected property

protected LuaState,LuaInterface luaState
return LuaState